Sep 18, 2006, 11:04 PM // 23:04
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#2
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Wilds Pathfinder
Join Date: Feb 2006
Guild: TW
Profession: W/
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Gladiator's is widely used in PvP AND PvE.
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Sep 18, 2006, 11:17 PM // 23:17
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#3
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Site Legend
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By saying droks farm I presume you mean the Troll cave?
Farming trolls brings in around 1k per run. If you're lucky you might get the occasional gold drop.
If you're getting FoW armor its better to farm atleast some of the ecto/shards needed. Try FoW spider runs/FoW chest runs they will bring in more cash.
There is a farming forum if you need builds ect.
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Sep 19, 2006, 06:02 AM // 06:02
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#4
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Frost Gate Guardian
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so is there a sentinels fissure armor? u kno the 100 ar if str =13 or higher
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Sep 19, 2006, 09:06 AM // 09:06
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#5
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Ascalonian Squire
Join Date: Sep 2006
Guild: Canthan Corpse Patrol
Profession: P/W
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where is the Troll cave?
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Sep 19, 2006, 09:27 AM // 09:27
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#6
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Frost Gate Guardian
Join Date: Sep 2006
Location: Reich
Guild: none
Profession: W/
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yes, there's a Sentinel version of FoW-Armour.
I advise to farm spiders as a Warrior/Mesmer. It's quite easy once you play a few rounds. Gives you lovely shards as drops, sometimes a gold drop or a key which you can use in a chest nearby. Waaaaay better than the Troll Cave outside of Droknar.
Good luck and be patient. Don't spend your gold on black dye, vanity weapons or 15k armour sets and you'll have success.
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Sep 19, 2006, 09:55 AM // 09:55
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#7
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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wow, if you get fow sentinel armor and plan to do pvp at any point in your life, you have just wasted a lot of money. gg.
Get gladiator, or berserker.
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Sep 19, 2006, 03:16 PM // 15:16
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#8
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Forge Runner
Join Date: Jan 2006
Guild: DDC
Profession: W/Mo
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1. u can only solo farm FoW spiders if you have favor
2. i find troll farming to be MUCH more profitable. as they guy above said, you average about 1k per troll run, which takes 4 or 5 minutes, add that up, thats at least 12k and hour just in white drops, with the chance of golds and if u got a lil faster, the range can be 12k-20k per hour, on average.... doing a solo spider farm takes close to 2 hours on average, and in my experience, yields 3 shards on average. i only average one gold drop every 6 or 7 runs also. so with drop, plus a shard rate of 3.2k, it averages to about 12-15k every 2 hours, which is like 6-8k per hour. not very effective, imho.
3. totem axe farming isnt bad either. they are easily sellable for 5k each, and i average 2-3 per run, which takes a lil less than an hour to complete, which comes out to about 12-20k per hour again, on average.
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Sep 19, 2006, 03:28 PM // 15:28
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#9
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Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
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Quote:
doing a solo spider farm takes close to 2 hours on average
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Actually, it takes ~40 minutes, and 3 shards is earning you much more money than Trolls. That and you can use the chests to get good drops too.
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Sep 19, 2006, 06:57 PM // 18:57
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#10
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Frost Gate Guardian
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why wouldnt i want sentinel, thats a lot of dmg reduction, +energy is not a big deal in pvp, i use a lot of adrenal skills,+ a zealous and bonettis, energy is never a problem even when i use a lot of energy skills, +berserkers doesnt help much, cause what normally kills a war is spikes and degen, (+monks gettin themselves killed)
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Sep 20, 2006, 12:39 AM // 00:39
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#11
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Frost Gate Guardian
Join Date: Sep 2005
Location: Brazil
Guild: Scars Meadows [SMS]
Profession: W/
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The thing is 13 str doesn't really allow for a lot of flexibility, but if you are used to builds that can maintain that much str and have a good time with it, go for it =)
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Sep 20, 2006, 01:06 AM // 01:06
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#12
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Wilds Pathfinder
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If Sentinel's vs. Glad's was just a matter of 100AL vs. +energy, everyone would use Sentinel's. That isn't the point. Sentinel's requires 13str to be useful, and 99% of warriors run less than 13str, *especially* in PvP.
I prefer vanity weapons and black dye to Fissure armor, especially considering that Kurzick 15k actually looks better >_>.
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Sep 20, 2006, 04:07 AM // 04:07
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#13
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Jungle Guide
Join Date: Sep 2005
Profession: Mo/Me
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Quote:
Originally Posted by KillaKarl
why wouldnt i want sentinel, thats a lot of dmg reduction, +energy is not a big deal in pvp, i use a lot of adrenal skills,+ a zealous and bonettis, energy is never a problem even when i use a lot of energy skills, +berserkers doesnt help much, cause what normally kills a war is spikes and degen, (+monks gettin themselves killed)
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I play PVP a lot. Don't get sentinels, strength is garbage and thirteen in it is horrible. + energy is huge. You'll have shock on your bar more often than not, plague touch, various spells with sword etc.
Oh yeah, forget everything you've learnt from PVE when you go to PVP. Bonetti's is not good.
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Sep 20, 2006, 04:18 AM // 04:18
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#14
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Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
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Quote:
Originally Posted by KillaKarl
why wouldnt i want sentinel, thats a lot of dmg reduction, +energy is not a big deal in pvp, i use a lot of adrenal skills,+ a zealous and bonettis, energy is never a problem even when i use a lot of energy skills, +berserkers doesnt help much, cause what normally kills a war is spikes and degen, (+monks gettin themselves killed)
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uninstall pl0x.
That's the silliest thing I've ever heard.
a) Strength at 13 reduces other attributes
b) Strength doesn't work properly
c) Energy > Strength as you don't need more damage reduction (you're a warrior)
d) Bonetti's is only useful when Mo/W farming
e) If you want to get serious in PvP, look at JR-'s post about PvP builds, premade paladins /= pvp
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Sep 20, 2006, 06:56 AM // 06:56
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#15
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Jungle Guide
Join Date: Jul 2005
Guild: ******************* Refuge From Exile [RFE]
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Quote:
Originally Posted by talon
uninstall pl0x.
That's the silliest thing I've ever heard.
a) Strength at 13 reduces other attributes
b) Strength doesn't work properly
c) Energy > Strength as you don't need more damage reduction (you're a warrior)
d) Bonetti's is only useful when Mo/W farming
e) If you want to get serious in PvP, look at JR-'s post about PvP builds, premade paladins /= pvp
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Please!
...
The proper way to write it is like this:
!=
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Sep 20, 2006, 08:42 AM // 08:42
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#16
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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please, for the love of god, do not go spend several hundred thousand platinum on a set of armor that is absolute crap just about all the time.
for example, here's what I run a lot in GVG:
Devastating Hammer
Crushing Blow
Hammer Bash
shock
frenzy
rush
bull's strike
rez
Anyone will tell you that's a fairly standard knock lock bar in a pressure team. Let's go over the skills...
crushing blow: 5 energy
shock: 5 energy+exhaustion
frenzy: 5 energy
bull's strike: 5 energy
Let's say you build up adrenaline so you use frenzy once. You bull's strike someone too because you're pretty good and use it every time it comes up.
you go to spike a target, and hit frenzy, 5 energy, then crushing, another 5, plus you might have to spike someone, another 5 plus exhaustion. Don't tell me you don't need +energy armor to play a pvp build.
I'm too lazy to go into shock axe, empathic removal warrior, bull's charge, death's charge, or any other standard warrior build, but the same principles apply.
ADDITIONALLY: many bars run healing signet in it, which requires an investment in tactics. assuming once again you're a good player, you're already running max weaponmastery (14 or 16). This leaves you with required points to put into tactics (I like 11, but 10-10 split is good too). 10 or 9 strength does not make sentinel armor useful, in fact you'd be just as good running desert collector's armor.
In conclusion (and to be blunt): learn2play, or continue being poor at PVE and rediculously bad at pvp. (bonetti's defense ftw!)
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Sep 20, 2006, 02:52 PM // 14:52
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#17
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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What are you people smoking?
Gimme some!
Legionarre's Armor is the best armor for both.
Not using Frenzy/Sprint in PvP? Don't play...
Not using IAS or Block/Evade Stance in PvE? Erm, how are you doing/eating more dmg again?
90 AL elemental and 110 AL physical is just awesome for the price of a stance.
And if other warriors are going to hit ya with Wild Blow, then uh, you're dealing with morons?
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Sep 20, 2006, 02:52 PM // 14:52
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#18
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Perfectly Elocuted
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All things considered... the only thing that Sentinals gives you over other armors is +20 armor vs Elemental at the cost of forcing you to run 13 in strength. It is the worst of all the armors as it's 'advantage' does not outweigh it's huge disadvantage. People see the 100 armor and think it's better, but it's not. If you want additional armor, at least go with dreadnaughts (or Legionaires if you stay in a stance 24/7)... but I'd still take Glads or Beserkers if you plan on playing PvP in the future.
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Sep 20, 2006, 04:20 PM // 16:20
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#19
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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Quote:
Originally Posted by Yukito Kunisaki
What are you people smoking?
Gimme some!
Legionarre's Armor is the best armor for both.
Not using Frenzy/Sprint in PvP? Don't play...
Not using IAS or Block/Evade Stance in PvE? Erm, how are you doing/eating more dmg again?
90 AL elemental and 110 AL physical is just awesome for the price of a stance.
And if other warriors are going to hit ya with Wild Blow, then uh, you're dealing with morons?
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Legionairre's is pretty good, but I still don't think it tops gladiator's or berserkers.
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Sep 20, 2006, 07:19 PM // 19:19
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#20
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Academy Page
Join Date: May 2006
Location: The Netherlands
Profession: W/
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i also use a Fow Sentinels set and my attributes are good enough. 13 str. 12 axe/sword and 9 tactics, ( 107health of healing signet )
than you keep some attibutes left, which are erm.. >_> useless ( those which are left might be used for Shock when you go Shock warri ) lol...
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